Dan Saffer — Top Ten Things To Tackle Touchscreens

Web Directions Unplugged 2011, Seattle, May 12th 10:45am.

Session description

The average size of an adult human’s finger pad is 10–14mm. The average size of a cursor or stylus tip is 1–2mm. That fact alone means that designing native touchscreen apps is an entirely different thing than designing web, desktop, or even traditional mobile apps. This talk outlines the most important concepts, guidelines, and practices to keep in mind when designing with fingers and hands in mind. We’ll cover interaction zones (where it’s easiest for fingers to reach), touch targets (size and distance apart), kinesiology (how fingers can bend, move, and stretch), and signaling (how users can become aware of gestures).

About Dan Saffer

Photo of Dan SafferDan Saffer is an interaction designer and the author of two books: Designing Gestural Interfaces and Designing for Interaction. He is the co-founder and one of the principals at Kicker Studio, a design consultancy in San Francisco that does “interaction-infused” product design.

Since 1995, Dan has designed devices, software, websites, and services that are currently used by millions every day. He speaks at conferences and teaches workshops on interaction design all over the world. He and his products have been in BusinessWeek, Fast Company, and Wired, and his design innovations have received several patents.

Follow Dan on Twitter: @odannyboy

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2 responses to “Dan Saffer — Top Ten Things To Tackle Touchscreens”:

    • By: Baha
    • April 9th, 2012

    Hello,

    Thank you for posting such an informative talk. However, the link to the slides seems to be dead. Would it be possible to get another copy of the slides?

    Thank you,
    — Baha

  1. Hey Baha,

    I’m afraid that after some careful searching I can’t find a copy of Dan’s slides.

    Sorry!