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Web Directions South 2011, Sydney, October 13th.

Presentation slides

Session description

A new generation of touch devices have proven to be exciting playgrounds for app designers. And with every new product we create, we have the opportunity to offer the most clear and efficient experience for our users. Recent UI trends often lean to realistic, faithful representations of analog controls and features. These designs can offer advantages, but also come with their own set of hazards. In this session Aaron will lead you on a tour of current trends and practices, examining the strengths and drawbacks that realism brings. We’ll talk about things like mental models, innovation and usability as they relate to lifelike UI. Finally, Aaron will share some pragmatic guidelines to keep in mind as you build the next wave of mobile and tablet apps.

About Aaron Weyenberg

Photo of Aaron WeyenbergAaron Weyenberg is the UX Lead at TED in New York. Over the last 13 years Aaron has served in key roles at a range of companies, from small design agencies to fledgling startups to internationally recognized media brands. As an Art Director for ESPN, Aaron guided best practices, developed core UI components and designed pioneering real time game and scoring apps. His work appears in places like Smashing Magazine, Six Revisions and Tripwire Magazine. His offline hobbies involve learning about social psychology and human behavior, photography, reading, and an intrepid quest to find the perfect iPod earphones. Follow Aaron on Twitter: @aweyenberg" ["post_title"]=> string(72) "Aaron Weyenberg - Getting Real: Pros and Pitfalls of Realistic UI Design" ["post_excerpt"]=> string(301) "

Photo of Aaron WeyenbergIn this session Aaron will lead you on a tour of current trends and practices, examining the strengths and drawbacks that realism brings.

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Web Directions South 2011, Sydney, October 14th.

Presentation slides

Session description

Microcopy is the ninja of online content. Fast, furious and deadly, it has the power to make or break your online business, to kill or stay your foes. It’s a sentence, a confirmation, a few words. One word, even. It isn’t big or flashy. It doesn’t leave a calling card. If it does its job your customer may never notice it was there. In this session, Relly will show you how you can bolster sales and reflect your company and client’s values through just a few well-chosen words. Designers? Do you get lumped with the interaction copy? Developers? Do you get left trying to make meaningful error messages? Ecommerce managers? Do you want an easy increase in sales? This session will help. It will be a lot of fun. You should definitely come.

About Relly Annett-Baker

Photo of Relly Annett-BakerRelly Annett-​​Baker lives in a leafy market town with her husband and two small sons. As a result, she eats far too many cakes from Waitrose and can be guaranteed to stand on Lego at least once a day. As well as being content strategist and content writer for Supernice Studio, she is employed as live-​​in domestic staff by two cats. She also writes articles and jabbers on about copy to anyone who will listen, creates scrapbooks, and continues to procrastinate over the draft for her book, a guide to creating web content for designers and developers, to be published in Spring 2011 by Five Simple Steps. She better finish this biography before her editor spots she isn’t writing her book again. Follow Relly on Twitter: @RellyAB" ["post_title"]=> string(41) "Relly Annett-Baker - All The Small Things" ["post_excerpt"]=> string(337) "

Photo of Relly Annett-BakerIn this session, Relly will show you how you can bolster sales and reflect your company and client’s values through just a few well-chosen words.

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Web Directions South 2011, Sydney, October 13th.

Presentation slides

Session description

Yes, business applications can be made fun and gamelike. No, points, levels and badges are not the way to create sustained interest. While many sites have added superficial gaming elements to make interactions more engaging, the companies that “get it” have a better understanding of the psychology behind motivation. They know how to design sites that keep people coming back again and again. So what are the secrets? What actually motivates people online? How do you create sustained interest in your product or service? Speaker Stephen P. Anderson will share common patterns from game design, learning theories, and neuroscience to reveal what motivates—and demotivates—people over the long haul.

About Stephen P Anderson

Photo of Tom CoatesStephen P. Anderson is an internationally recognized speaker and consultant based out of Dallas, Texas. He recently published the Mental Notes card deck to help product teams apply psychology to interaction design. Between public speaking and project work, Stephen offers workshops to help businesses design fun, playful and effective online experiences. He’s currently writing a book about “seductive interactions” that will be published by New Riders in 2011. Follow Stephen on Twitter: @stephenanderson
" ["post_title"]=> string(57) "Stephen P Anderson - Keynote: Sustaining Passionate Users" ["post_excerpt"]=> string(289) "

Photo of Tom CoatesYes, business applications can be made fun and gamelike. No, points, levels and badges are not the way to create sustained interest.

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Web Directions Unplugged 2011, Seattle, May 12th 2:40pm.

Presentation slides

Coming soon.

Session description

Many web designers and developers are motivated to create accessible sites because more people can use the site, more people can find the site, and more devices can access the site. As we migrate to HTML5 and CSS to develop applications, we further the opportunity to create far more inclusive results, no matter the preferences of your audience and no matter why they have those preferences: are they driving? riding in a bumpy bus? accessing content in the sun? or might they be blind? In this session, Wendy Chisholm, co-editor of WCAG 1.0, author of Universal Design for Web Applications, and one of the leading experts in accessibility and universal access helps you understand the challenges to and solutions for creating accessible apps with web technologies. Wendy will cover WAI-ARIA (Accessible Rich Internet Applications), accessibility and HTML5, as well as some common accessibility pitfalls when designing and developing applications, particularly on mobile and tablet devices.

About the presneters

Wendy Chrisholm
Photo of Wendy ChisholmIn this session, Wendy Chisholm, co-editor of WCAG 1.0, author of Universal Design for Web Applications, and one of the leading experts in accessibility and universal access helps you understand the challenges to and solutions for creating accessible apps with web technologies. Wendy will cover WAI-ARIA (Accessible Rich Internet Applications), accessibility and HTML5, as well as some common accessibility pitfalls when designing and developing applications, particularly on mobile and tablet devices.Wendy Chisholm is an author, activist and developer. She co-wrote “Universal Design for Web Applications” with Matt May (O’Reilly, 2008), and before that co-edited Web Content Accessibility Guidelines 1.0 and 2.0–the basis of most web accessibility policies. She has focused on inclusive web design since 1995. Being both a developer (B.S. in Computer Science) and a Human Factors Engineer (M.S. in Industrial Engineering/Human Factors), Wendy bridges communication between developers and designers. As a staff for the World Wide Web Consortium (W3C) for 6 years, she helped synchronize work on the Web Content Accessibility Guidelines with developments in internationalization and mobile design.

She is currently a Senior Strategist at Microsoft, where she works to make all web-related applications throughout the company accessible.

Her personal mission is to find elegant solutions that remove barriers that prevent everyone from participating fully in society. "I am an advocate for people with disabilities, people who are injured (especially vets) and people who are aging (i.e., all of us). I want to make inclusion a reality–both online and off".

Wendy's photo is courtesy of Matt.

Follow Wendy on Twitter: @wendyabc
Charles Pritchard
Photo of Charles PritchardCharles Pritchard has founded several startups during his fifteen years as a web developer. A web standards advocate and an early adoptee of HTML5, he has produced several canvas implementations enabling web applications to run on a wide variety of virtual machines. His current focus is on creating and maintaining accessible applications as a critical component of software quality.
" ["post_title"]=> string(75) "Wendy Chisholm & Charles Pritchard - Universal Access: now for apps as well" ["post_excerpt"]=> string(645) "

Photo of Wendy ChisholmPhoto of Charles PritchardIn this session, Wendy Chisholm will help you understand the challenges to and solutions for creating accessible apps with web technologies. Wendy will cover WAI-ARIA, accessibility and HTML5, as well as some common accessibility pitfalls when designing and developing applications, particularly on mobile and tablet devices.

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Web Directions Unplugged 2011, Seattle, May 13th 2:25pm.

Presentation slides

Session description

The web platform has already taken a center role in our desktop and mobile computing lives. The next space for the web platform to take over is the biggest screen in your house — the TV in your living room. However, designing for television has its own set of demands, different than designing for desktop and mobile implementations. This talk outlines the most important best practices to keep in mind when designing web applications for TV. We’ll cover issues like directional pad navigation, user interface design for TV, color issues, and zooming, as well as discussing some unique opportunities for TV applications.

About Daniels Lee(tm)

Photo of Daniels Lee™Daniels is a Developer Programs Engineer who’s had the pleasure of working with several developer communities since he joined the team in 2006. After starting with iGoogle gadgets, he worked closely with advertisers and agencies via Gadget Ads, then onto Geo APIs focusing on V2 to V3 migration, and now Google TV. He’s not afraid to publicly confess his love for JavaScript and recognizes its profound ability to make the web more interactive. With a growing love for HTML5 technology, sky’s the limit. On his off time, he enjoys cultivating authentic relationships while always pursuing a greater sense of self and awareness. Follow Daniels on Twitter: @dannon81 string(47) "Daniels Lee(tm) - Designing for the 10 foot UI " ["post_excerpt"]=> string(444) "

Photo of Daniels Lee™This talk outlines the most important best practices to keep in mind when designing web applications for TV. We’ll cover issues like directional pad navigation, user interface design for TV, color issues, and zooming, as well as discussing some unique opportunities for TV applications.

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Web Directions USA 2010, Loews Atlanta Hotel, September 23 10.45am.

Presentation slides

Session description

Humans, though cute and cuddly, are not without their flaws, which makes designing for them a challenge. By understanding how the wet, mushy processor works in these hairy little devils, you can design interfaces and web experiences that will have them hopelessly devoted to your brand. In this talk, Aarron Walter will introduce you to the emotional usability principle – a design axiom that identifies a strong connection between human emotion and perceived usability. Through real-world examples, you’ll learn practical interface design techniques that will make your websites and applications more engaging to the humans they serve.

About Aarron Walter

Aarron Walter PortraitBy day, Aarron Walter is the mild-mannered lead user experience designer for MailChimp, and by night he leads a team of education crusaders in The Web Standards Project who are the magic behind The WaSP InterACT curriculum. Aarron is the author of Building Findable Websites: Web Standards, SEO, and Beyond, and is a co-author and project manager of the book InterACT With Web Standards: A holistic approach to Web design. Follow Aarron on Twitter: @aarron.
" ["post_title"]=> string(67) "Aarron Walter - Learning to Love Humans: Emotional Interface Design" ["post_excerpt"]=> string(522) "

Aarron Walter PortraitIn this talk, Aarron Walter will introduce you to the emotional usability principle – a design axiom that identifies a strong connection between human emotion and perceived usability. Through real-world examples, you’ll learn practical interface design techniques that will make your websites and applications more engaging to the humans they serve.

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Web Directions USA 2010, Loews Atlanta Hotel, September 24 10.10am.

Presentation slides

Session description

Remote research can raise the quality and lower the costs of your user research efforts; using a combination of surveys, video, screensharing, and phone, you can connect with a much broader range of users than you could using traditional lab-based usability tests, while using resources more efficiently than you would doing contextual research. In this workshop-style talk, Juliette Melton will cover recruiting sources, technology tools, and caveats you might not have thought of, including managing time zones and participant distraction. We will also address pros and cons of increasingly popular non-scripted research services.

About Juliette Melton

Juliette Melton PortraitJuliette Melton is a user experience researcher and design strategist based in San Francisco. Her background in web development and product management gives her a practical perspective on how to conduct effective user experience research. She advocates building products that delight users while supporting organizational realities. Juliette holds a master’s in education from the Technology, Innovation, and Education program at the Harvard Graduate School of Education where she focused on developing models for innovative networked learning applications. She runs Deluxify, a boutique UX consultancy, writes about her various projects at juliemelton.com, and makes lots of terrariums. Follow Juliette on Twitter: @j
" ["post_title"]=> string(68) "Juliette Melton - Remote research: Running effective remote studies " ["post_excerpt"]=> string(456) "

Juliette Melton PortraitIn this workshop-style talk, Juliette Melton will cover recruiting sources, technology tools, and caveats you might not have thought of, including managing time zones and participant distraction. We will also address pros and cons of increasingly popular non-scripted research services.

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Web Directions South 2010, Sydney Convention and Exhibition Centre, October 15 11.45am.

Presentation slides

Session description

Inclusive design. It might sound like a rebranding exercise from the Web Accessibility Marketing Team, but it isn’t. For years inclusive design and research practices have been applied to a wide variety of disciplines from industrial design to the arts, the built environment and more. What can we learn from this? And how can we apply it to the digital environment in which we work? Social innovation, service design and even augmented reality are now presenting real and interesting opportunities for us as traditional web practitioners. Combined with inclusive design practices, this opens up a fantastic world of change for both us and the people for whom we design. So starting with the web, we’ll reinvigorate our passion for diversity and inclusion. Let’s declare this The Age of Awareness!

About Lisa Herrod

Lisa Herrod PortraitLisa is the Principal User Experience consultant at Scenario Seven with over ten years of hands-on experience on the web. She has a background in standards based design and development with the last 7 years focusing on design research, usability, accessibility and user experience strategy. Lisa believes in an inclusive, holistic approach to user experience design that permeates every layer of a site and every role on a team. Her clients range from small, non-profit organisations through to large multinationals such as Macquarie Bank, Microsoft, Sydney Opera House, Qantas and the Brooklyn Museum NYC. Lisa is an experienced lecturer and conference presenter having spoken at conferences both locally and abroad in the UK, NZ and the US. She's a sporadic blogger and a crazy lover of whippets, with two little ones of her own... Follow Lisa on Twitter: @scenariogirl
" ["post_title"]=> string(34) "Lisa Herrod - The Age of Awareness" ["post_excerpt"]=> string(453) "

Lisa Herrod PortraitSocial innovation, service design and even augmented reality are now presenting real and interesting opportunities for us as traditional web practitioners. Combined with inclusive design practices, this opens up a fantastic world of change for both us and the people for whom we design.

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Web Directions South 2010, Sydney Convention and Exhibition Centre, October 15 10.45am.

Presentation slides

Session description

Remote research can raise the quality and lower the costs of your user research efforts; using a combination of surveys, video, screensharing, and phone, you can connect with a much broader range of users than you could using traditional lab-based usability tests, while using resources more efficiently than you would doing contextual research. In this workshop-style talk, Juliette Melton will cover recruiting sources, technology tools, and caveats you might not have thought of, including managing time zones and participant distraction. We will also address pros and cons of increasingly popular non-scripted research services.

About Juliette Melton

Juliette Melton PortraitJuliette Melton is a user experience researcher and design strategist based in San Francisco. Her background in web development and product management gives her a practical perspective on how to conduct effective user experience research. She advocates building products that delight users while supporting organizational realities. Juliette holds a master’s in education from the Technology, Innovation, and Education program at the Harvard Graduate School of Education where she focused on developing models for innovative networked learning applications. She runs Deluxify, a boutique UX consultancy, writes about her various projects at juliemelton.com, and makes lots of terrariums. Follow Juliette on Twitter: @j
" ["post_title"]=> string(50) "Juliette Melton - Running effective remote studies" ["post_excerpt"]=> string(802) "

Juliette Melton PortraitRemote research can raise the quality and lower the costs of your user research efforts; using a combination of surveys, video, screensharing, and phone, you can connect with a much broader range of users than you could using traditional lab-based usability tests, while using resources more efficiently than you would doing contextual research. In this workshop-style talk, Juliette Melton will cover recruiting sources, technology tools, and caveats you might not have thought of, including managing time zones and participant distraction. We will also address pros and cons of increasingly popular non-scripted research services.

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Web Directions South 2010, Sydney Convention and Exhibition Centre, October 15 1.40pm.

Presentation slides

Session description

When I first picked up Matthew Frederick's book: "101 Things I Learned in Architecture School" I was struck by the number of principles of architecture that can be directly applied to interaction design, but also disillusioned by the fact that Interaction Designers generally do not have a similar body of knowledge to draw on. Sure we have lots of "process", but relatively little "wisdom" of the sort found in this book. The field of Interaction Design isn't very old - If we're talking purely software interface design, then let's say about 25 years old. No surprise, then, that we borrow heavily (and unashamedly) from a range of other, more established, disciplines. We try to compensate for our relative lack of a history, tradition or body of knowledge by leveraging others'. That's entirely appropriate - but how far does it get us? Interaction Design is an essential component of the delivery of virtually any product or service today. Many of us may already be at the point where we interact with more digital products in a day than we do physical products, and many of the most important transactions in our lives are entirely virtual. Maybe Interaction Design needs to be taken a bit more seriously? In this talk I'd like to reflect on my almost 20 years as an interaction designer - the things I've learned along the way, and the things I wish I would have learned at Interaction Design School, if such a thing had existed back then. Along the way we'll review some of the 101 things we all should have learned in Interaction Design School, sourced from ixd101.com (the blog I share with Matt Morphett), and beyond.

About Shane Morris

Shane Morris PortraitShane Morris is one of Australia’s most respected user experience professionals. Through consulting, mentoring and training he has helped organisations create compelling digital experiences since 1991. In that time he has worked on desktop applications, internet applications, mobile user interfaces, physical devices and web sites. Shane has taught user experience topics around the world and is a key contributor to “101 Things I Learned in Interaction Design School” at ixd101.com. Shane has worked with companies like Microsoft, Lonely Planet, M&C Saatchi, Cochlear, Amnesia Razorfish and Sensis - helping creative and technical professionals collaborate to create services that empower, inspire and reward. His passion is transforming the complex and constrained into the simple and powerful. Not just because it's valuable endeavour, but because it's hard - and therefore immensely rewarding. Shane's experience includes:
  • Director of Automatic Studio (Formerly Echo Interaction Design)
  • One of Microsoft's first User Experience Evangelists world-wide
  • General Manager and Principal Consultant at The Hiser Group
" ["post_title"]=> string(44) "Shane Morris - Interaction design school 101" ["post_excerpt"]=> string(616) "

Shane Morris PortraitIn this talk I'd like to reflect on my almost 20 years as an interaction designer - the things I've learned along the way, and the things I wish I would have learned at Interaction Design School, if such a thing had existed back then. Along the way we'll review some of the 101 things we all should have learned in Interaction Design School, sourced from ixd101.com (the blog I share with Matt Morphett), and beyond.

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Web Directions South 2010, Sydney Convention and Exhibition Centre, October 14 2.40pm.

Session description

Considering how many businesses depend upon the web for their income, it’s shocking how poorly designed most shops are. Not only aesthetically, but also as far as ease of use, retail psychology and user experience are concerned. How can we design better shops? If customers enjoy shopping more, won’t our clients earn more? Can forms be fun? What’s the psychology behind online purchases? How can online and offline buying experiences be harmonised? Matt Balara will share some of his 15 years of experience designing web sites, the vast majority of which have sold something or other.

About Matt Balara

Matt Balara PortraitMatt Balara is a freelance web designer, was a child prodigy violinist and is unintentionally bilingual, all of which has been vitally important to his success in designing for the web since 1993. Despite years of experience, he still can’t understand why so many websites are so useless and ugly. Follow Matt on Twitter: @MattBalara
" ["post_title"]=> string(67) "Matt Balara - Flogging design: best practices in online shop design" ["post_excerpt"]=> string(758) "

Matt Balara PortraitConsidering how many businesses depend upon the web for their income, it’s shocking how poorly designed most shops are. Not only aesthetically, but also as far as ease of use, retail psychology and user experience are concerned. How can we design better shops? If customers enjoy shopping more, won’t our clients earn more? Can forms be fun? What’s the psychology behind online purchases? How can online and offline buying experiences be harmonised? Matt Balara will share some of his 15 years of experience designing web sites, the vast majority of which have sold something or other.

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Web Directions South 2010, Sydney Convention and Exhibition Centre, October 14 2.40pm.

Presentation slides

Session description

Web 2.0 is adding more and more content to our pages, especially features that are implemented in Ajax. But our web applications are evolving faster than the browsers that they run in. We don't have to rely on or wait for the release of new browsers to make our web applications faster. In this session, Steve Souders discusses web performance best practices from his second book, Even Faster Web Sites. These time-saving techniques are used by the world's most popular web sites to create a faster user experience, increase revenue, and reduce operating costs. Steve provides technical details about reducing the pain of JavaScript, as well as secrets for making your page load faster in emerging markets where network connectivity is a challenge.

About Steve Souders

Steve Souders PortraitSteve works at Google on web performance and open source initiatives. He previously served as Chief Performance Yahoo!. Steve is the author of High Performance Web Sites and Even Faster Web Sites. He created YSlow, the performance analysis plug-in for Firefox. He serves as co-chair of Velocity, the web performance and operations conference from O'Reilly, and is co-founder of the Firebug Working Group. He recently taught CS193H: High Performance Web Sites at Stanford University. Follow Steve on Twitter: @souders
" ["post_title"]=> string(39) "Steve Souders — Even Faster Web Sites" ["post_excerpt"]=> string(918) "

Steve Souders PortraitWeb 2.0 is adding more and more content to our pages, especially features that are implemented in Ajax. But our web applications are evolving faster than the browsers that they run in. We don't have to rely on or wait for the release of new browsers to make our web applications faster. In this session, Steve Souders discusses web performance best practices from his second book, Even Faster Web Sites. These time-saving techniques are used by the world's most popular web sites to create a faster user experience, increase revenue, and reduce operating costs. Steve provides technical details about reducing the pain of JavaScript, as well as secrets for making your page load faster in emerging markets where network connectivity is a challenge.

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Web Directions South 2008, Sydney Convention Centre, September 25 11.45am.

Session description

Usability practice closely resembles the traditional software development approach in its formality and insistence on up-front analysis and design. Usability and design is an iterative process, but not agile. So how can design and usability be effectively embedded into an agile development environment? In this presentation, the tension between agile development and usability is examined and how Suncorp design and development teams overcame the challenges to bridge the gulf between these approaches.

About Teale Shapcott

Portrait of Teale ShapcottTeale commenced her career in web development and graphic design in 1998. She is currently working within Suncorp’s Business Technology division as a Designer for internal web applications specialising in web standards, usability, accessibility, xHTML and CSS. Her primary focus in her current role is embedding usability practice into agile web development within Suncorp.

" ["post_title"]=> string(74) "Teale Shapcott - From ordered to managed usability in an Agile environment" ["post_excerpt"]=> string(730) "

Web Directions South 2008, Sydney Convention Centre, September 25 11.45am.

Teale Shapcott PortraitUsability practice closely resembles the traditional software development approach in its formality and insistence on up-front analysis and design. Usability and design is an iterative process, but not agile. So how can design and usability be effectively embedded into an agile development environment? In this presentation, the tension between agile development and usability is examined and how Suncorp design and development teams overcame the challenges to bridge the gulf between these approaches.

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Web Directions South 2008, Sydney Convention Centre, September 25 10.45am.

Session description

New technologies for web applications open up interactions to a highly sophisticated level. Learn how these new technologies can help designers move beyond simply complying with accessibility rules to create applications that work for everyone.

About Derek Featherstone

Portrait of Derek Featherstone Engaging, surprising, and inspiring, Derek Featherstone is an internationally-known authority on accessibility and web development, a respected technical trainer, and author. Creator of in-depth courses on HTML, CSS, DOM Scripting, and Web 2.0 applications, his approach never fails to champion the cause of web standards and universal accessibility. As founder of Further Ahead, he has been an in-demand consultant to government agencies, educational institutions, and private sector companies since 1999. He is the leader of the Accessibility Task Force of the influential Web Standards Project and also serves on their DOM Scripting Task Force.

" ["post_title"]=> string(52) "Derek Featherstone - Accessibility beyond compliance" ["post_excerpt"]=> string(458) "

Web Directions South 2008, Sydney Convention Centre, September 25 10.45am.

Portrait of Derek Featherstone New technologies for web applications open up interactions to a highly sophisticated level. Learn how these new technologies can help designers move beyond simply complying with accessibility rules to create applications that work for everyone.

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A presentation given at at Web Directions Government, Old Parliament House, Canberra, May 19 2008.

Session description

Web Usability is far more complex than user testing and interaction design alone. And while interface design is an important consideration, there’s more to a usable site than what’s on the surface.

We all know the importance of accessibility and web standards, so let’s take that knowledge one step further and into the realm of usability. In this session Lisa Herrod will redefine the common definition of usability by introducing a greater focus on accessibility and web standards. By taking a more holistic approach you will soon see why usability is more than skin deep.

About Lisa Herrod

Lisa Herrod PortraitLisa Herrod is the Principal Usability Consultant at Scenario Seven. The primary focus of her work is web usability, which she believes incorporates much more than just user testing. Drawing on a variety of disciplines, Lisa takes an holistic approach to web usability incorporating user research, accessibility, interaction design and web standards development.

Having started in the web during the last century, Lisa is occasionally caught making jokes about font tags, layout tables and shims. Nobody ever laughs.

" ["post_title"]=> string(44) "Lisa Herrod - Usability: more than skin deep" ["post_excerpt"]=> string(834) "

A presentation given at at Web Directions Government, Old Parliament House, Canberra, May 19 2008.

Lisa Herrod PortraitWeb Usability is far more complex than user testing and interaction design alone. And while interface design is an important consideration, there’s more to a usable site than what’s on the surface.

We all know the importance of accessibility and web standards, so let’s take that knowledge one step further and into the realm of usability. In this session Lisa Herrod will redefine the common definition of usability by introducing a greater focus on accessibility and web standards. By taking a more holistic approach you will soon see why usability is more than skin deep.

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Web Directions South 2011, Sydney, October 13th.

Presentation slides

Session description

A new generation of touch devices have proven to be exciting playgrounds for app designers. And with every new product we create, we have the opportunity to offer the most clear and efficient experience for our users. Recent UI trends often lean to realistic, faithful representations of analog controls and features. These designs can offer advantages, but also come with their own set of hazards. In this session Aaron will lead you on a tour of current trends and practices, examining the strengths and drawbacks that realism brings. We’ll talk about things like mental models, innovation and usability as they relate to lifelike UI. Finally, Aaron will share some pragmatic guidelines to keep in mind as you build the next wave of mobile and tablet apps.

About Aaron Weyenberg

Photo of Aaron WeyenbergAaron Weyenberg is the UX Lead at TED in New York. Over the last 13 years Aaron has served in key roles at a range of companies, from small design agencies to fledgling startups to internationally recognized media brands. As an Art Director for ESPN, Aaron guided best practices, developed core UI components and designed pioneering real time game and scoring apps. His work appears in places like Smashing Magazine, Six Revisions and Tripwire Magazine. His offline hobbies involve learning about social psychology and human behavior, photography, reading, and an intrepid quest to find the perfect iPod earphones. Follow Aaron on Twitter: @aweyenberg" ["post_title"]=> string(72) "Aaron Weyenberg - Getting Real: Pros and Pitfalls of Realistic UI Design" ["post_excerpt"]=> string(301) "

Photo of Aaron WeyenbergIn this session Aaron will lead you on a tour of current trends and practices, examining the strengths and drawbacks that realism brings.

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Presentations about usability

Podcasts, slides, videos and more

Aaron Weyenberg — Getting Real: Pros and Pitfalls of Realistic UI Design

Photo of Aaron WeyenbergIn this session Aaron will lead you on a tour of current trends and practices, examining the strengths and drawbacks that realism brings.

See the slides and hear the podcast »

Relly Annett-​​Baker — All The Small Things

Photo of Relly Annett-BakerIn this session, Relly will show you how you can bolster sales and reflect your company and client’s values through just a few well-​​chosen words.

See the slides and hear the podcast »

Stephen P Anderson — Keynote: Sustaining Passionate Users

Photo of Tom CoatesYes, business applications can be made fun and gamelike. No, points, levels and badges are not the way to create sustained interest.

See the slides and hear the podcast »

Wendy Chisholm & Charles Pritchard — Universal Access: now for apps as well

Photo of Wendy ChisholmPhoto of Charles PritchardIn this session, Wendy Chisholm will help you understand the challenges to and solutions for creating accessible apps with web technologies. Wendy will cover WAI-​​ARIA, accessibility and HTML5, as well as some common accessibility pitfalls when designing and developing applications, particularly on mobile and tablet devices.

See the slides and hear the podcast »

Daniels Lee™ — Designing for the 10 foot UI

Photo of Daniels Lee™This talk outlines the most important best practices to keep in mind when designing web applications for TV. We’ll cover issues like directional pad navigation, user interface design for TV, color issues, and zooming, as well as discussing some unique opportunities for TV applications.

See the slides and hear the podcast »

Aarron Walter — Learning to Love Humans: Emotional Interface Design

Aarron Walter PortraitIn this talk, Aarron Walter will introduce you to the emotional usability principle – a design axiom that identifies a strong connection between human emotion and perceived usability. Through real-​​world examples, you’ll learn practical interface design techniques that will make your websites and applications more engaging to the humans they serve.

See the slides and hear the podcast »

Juliette Melton — Remote research: Running effective remote studies

Juliette Melton PortraitIn this workshop-​​style talk, Juliette Melton will cover recruiting sources, technology tools, and caveats you might not have thought of, including managing time zones and participant distraction. We will also address pros and cons of increasingly popular non-​​scripted research services.

See the slides and hear the podcast »

Lisa Herrod — The Age of Awareness

Lisa Herrod PortraitSocial innovation, service design and even augmented reality are now presenting real and interesting opportunities for us as traditional web practitioners. Combined with inclusive design practices, this opens up a fantastic world of change for both us and the people for whom we design.

See the slides and hear the podcast »

Juliette Melton — Running effective remote studies

Juliette Melton PortraitRemote research can raise the quality and lower the costs of your user research efforts; using a combination of surveys, video, screensharing, and phone, you can connect with a much broader range of users than you could using traditional lab-​​based usability tests, while using resources more efficiently than you would doing contextual research. In this workshop-​​style talk, Juliette Melton will cover recruiting sources, technology tools, and caveats you might not have thought of, including managing time zones and participant distraction. We will also address pros and cons of increasingly popular non-​​scripted research services.

See the slides and hear the podcast »

Shane Morris — Interaction design school 101

Shane Morris PortraitIn this talk I’d like to reflect on my almost 20 years as an interaction designer — the things I’ve learned along the way, and the things I wish I would have learned at Interaction Design School, if such a thing had existed back then. Along the way we’ll review some of the 101 things we all should have learned in Interaction Design School, sourced from ixd101​.com (the blog I share with Matt Morphett), and beyond.

See the slides and hear the podcast »

Matt Balara — Flogging design: best practices in online shop design

Matt Balara PortraitConsidering how many businesses depend upon the web for their income, it’s shocking how poorly designed most shops are. Not only aesthetically, but also as far as ease of use, retail psychology and user experience are concerned. How can we design better shops? If customers enjoy shopping more, won’t our clients earn more? Can forms be fun? What’s the psychology behind online purchases? How can online and offline buying experiences be harmonised? Matt Balara will share some of his 15 years of experience designing web sites, the vast majority of which have sold something or other.

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Steve Souders — Even Faster Web Sites

Steve Souders PortraitWeb 2.0 is adding more and more content to our pages, especially features that are implemented in Ajax. But our web applications are evolving faster than the browsers that they run in. We don’t have to rely on or wait for the release of new browsers to make our web applications faster. In this session, Steve Souders discusses web performance best practices from his second book, Even Faster Web Sites. These time-​​saving techniques are used by the world’s most popular web sites to create a faster user experience, increase revenue, and reduce operating costs. Steve provides technical details about reducing the pain of JavaScript, as well as secrets for making your page load faster in emerging markets where network connectivity is a challenge.

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Teale Shapcott — From ordered to managed usability in an Agile environment

Web Directions South 2008, Sydney Convention Centre, September 25 11.45am.

Teale Shapcott PortraitUsability practice closely resembles the traditional software development approach in its formality and insistence on up-​​front analysis and design. Usability and design is an iterative process, but not agile. So how can design and usability be effectively embedded into an agile development environment? In this presentation, the tension between agile development and usability is examined and how Suncorp design and development teams overcame the challenges to bridge the gulf between these approaches.

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Derek Featherstone — Accessibility beyond compliance

Web Directions South 2008, Sydney Convention Centre, September 25 10.45am.

Portrait of Derek Featherstone New technologies for web applications open up interactions to a highly sophisticated level. Learn how these new technologies can help designers move beyond simply complying with accessibility rules to create applications that work for everyone.

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Lisa Herrod — Usability: more than skin deep

A presentation given at at Web Directions Government, Old Parliament House, Canberra, May 19 2008.

Lisa Herrod PortraitWeb Usability is far more complex than user testing and interaction design alone. And while interface design is an important consideration, there’s more to a usable site than what’s on the surface.

We all know the importance of accessibility and web standards, so let’s take that knowledge one step further and into the realm of usability. In this session Lisa Herrod will redefine the common definition of usability by introducing a greater focus on accessibility and web standards. By taking a more holistic approach you will soon see why usability is more than skin deep.

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