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Web Directions Unplugged 2011, Seattle, May 13th 1:25pm.

Presentation slides

Session description

A new generation of touch devices have proven to be exciting playgrounds for app designers. And with every new product we create, we have the opportunity to offer the most clear and efficient experience for our users. Recent UI trends often lean to realistic, faithful representations of analog controls and features. These designs can offer advantages, but also come with their own set of hazards.In this session Aaron will lead you on a tour of current trends and practices, examining the strengths and drawbacks that realism brings. We’ll talk about things like mental models, innovation and usability as they relate to lifelike UI. Finally, Aaron will share some pragmatic guidelines to keep in mind as you build the next wave of mobile and touch apps.

About Aaron Weyenberg

Photo of Aaron WeyenbergA mixed breed designer/developer, Aaron’s career is built upon a unique blend of creative and technical sensibilities. He began twelve years ago leading interactive initiatives for Colorado’s top design agencies, delivering successful projects for a range of clients including HP, Spyder Active Sports and the National Center for Atmospheric Research. In 2004 he joined ESPN New Media where he provided instrumental leadership in an Art Director role. At ESPN he guided best practices, developed core UI components and designed pioneering real time game and scoring applications. Aaron currently serves as Creative Director for Fanzter, a lean and profitable New England based startup. His work has appeared on Smashing Magazine, Six Revisions, Ajax Rain and was awarded at the 27th annual Sports Emmys.Aaron’s academic background spans three fields of study at three different universities, settling into a B.S. in Scientific and Technical Communication from Michigan Tech. His offline hobbies involve learning about social psychology and human behavior, photography, and a quest to find the perfect iPod earphones.Follow Aaron on Twitter: @aweyenberg
" ["post_title"]=> string(37) "Aaron Weyenberg - Realistic UI Design" ["post_category"]=> string(1) "0" ["post_excerpt"]=> string(523) "

Photo of Aaron WeyenbergIn this session Aaron will lead you on a tour of current trends and practices, examining the strengths and drawbacks that realism brings. We’ll talk about things like mental models, innovation and usability as they relate to lifelike UI. Finally, Aaron will share some pragmatic guidelines to keep in mind as you build the next wave of mobile and touch apps.

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Web Directions USA 2010, Loews Atlanta Hotel, September 23 10.45am.

Presentation slides

Session description

Humans, though cute and cuddly, are not without their flaws, which makes designing for them a challenge. By understanding how the wet, mushy processor works in these hairy little devils, you can design interfaces and web experiences that will have them hopelessly devoted to your brand.In this talk, Aarron Walter will introduce you to the emotional usability principle – a design axiom that identifies a strong connection between human emotion and perceived usability. Through real-world examples, you’ll learn practical interface design techniques that will make your websites and applications more engaging to the humans they serve.

About Aarron Walter

Aarron Walter PortraitBy day, Aarron Walter is the mild-mannered lead user experience designer for MailChimp, and by night he leads a team of education crusaders in The Web Standards Project who are the magic behind The WaSP InterACT curriculum.Aarron is the author of Building Findable Websites: Web Standards, SEO, and Beyond, and is a co-author and project manager of the book InterACT With Web Standards: A holistic approach to Web design.Follow Aarron on Twitter: @aarron.
" ["post_title"]=> string(67) "Aarron Walter - Learning to Love Humans: Emotional Interface Design" ["post_category"]=> string(1) "0" ["post_excerpt"]=> string(522) "

Aarron Walter PortraitIn this talk, Aarron Walter will introduce you to the emotional usability principle – a design axiom that identifies a strong connection between human emotion and perceived usability. Through real-world examples, you’ll learn practical interface design techniques that will make your websites and applications more engaging to the humans they serve.

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Web Directions USA 2010, Loews Atlanta Hotel, September 24 1.00pm.

Presentation slides

Session description

Humans are drawn to narrative we can engage with and we may have just found the perfect medium for this sort of narrative interaction in the internet. Every site, app or connection is full of the possibility of story – yes, even yours. Especially yours. But is your site making your user the principle character? Or are they just the forgotten redshirt? And who’s writing the script?In this talk, Relly will show you how narrative runs as deep through websites as it does through your favourite TV dramas, video games, comic books or musicals, and explain how you can write decent help for your users, define personality for your site and create documents to support everyone involved in creating that experience. These methods will allow your team to work together to create a site rich in personality and tell the story of your brand, right from the navigational opening set-piece on the homepage to the microcopy that is the closing curtain on a successful transaction.

About Really Annett-Baker

Relly Annett-Baker PortraitRelly Annett-Baker lives in a leafy market town with her husband and two small sons. As a result, she eats far too many cakes from Waitrose and can be guaranteed to stand on Lego at least once a day. As well as being content strategist and content writer for Headscape, she is employed as live-in domestic staff by two cats. She also writes articles and jabbers on about copy to anyone who will listen, creates scrapbooks, and continues to procrastinate over the draft for her book, a guide to creating web content for designers and developers, to be published in Spring 2011 by Five Simple Steps. She better finish this biography before her editor spots she isn't writing her book again.Follow Relly on Twitter: @RellyAB
" ["post_title"]=> string(34) "Relly Annett-Baker - Telling tales" ["post_category"]=> string(1) "0" ["post_excerpt"]=> string(504) "

Esther Derbyr PortraitIn this talk, Relly will show you how narrative runs as deep through websites as it does through your favourite TV dramas, video games, comic books or musicals, and explain how you can write decent help for your users, define personality for your site and create documents to support everyone involved in creating that experience.

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Web Directions USA 2010, Loews Atlanta Hotel, September 23 11.45am.

Presentation slides

Session description

Since many pieces of CSS3 are now supported in the majority of browsers, web sites are popping up all over the place that feature rounded corners (ooh), drop shadows (ahh), and unique embedded fonts (hooray!). But CSS3 can do more than add visual richness to your sites (though it’s quite good at that). Using robust, forward-thinking CSS3 techniques in place of the old standbys can have tangible benefits for your business and users. Powerful new selectors and image-free visual effects can streamline your sites and improve their speed. Media queries can make your sites more adaptable and usable on the wide variety of browser configurations and user agents in use today, including mobile devices like iPhone, Android, and iPad. CSS3 is changing how we design and develop web sites, allowing us to quickly and easily create and maintain highly efficient and adaptable sites that are a pleasure to use. You’ll learn practical yet progressive examples of the most beneficial CSS3 techniques to put to use in your pages today.

About Zoe Mickley Gillenwater

Zoe Mickley Gillenwater PortraitZoe Mickley Gillenwater is a freelance graphic and web designer, developer and consultant. She is the author of the book Flexible Web Design: Creating Liquid and Elastic Layouts with CSS and the video training title Web Accessibility Principles for lynda.com, and is working on the upcoming book Stunning CSS3: A Project-based Guide to the Latest in CSS. Zoe is currently a member of the Web Standards Project (WaSP) Adobe Task Force and was previously a moderator of the popular css-discuss mailing list. Find out more about Zoe on her blog and portfolio site.Follow Zoe on Twitter: @zomigi
" ["post_title"]=> string(66) "Zoe Mickley Gillenwater - Effective and efficient design with CSS3" ["post_category"]=> string(1) "0" ["post_excerpt"]=> string(480) "

Zoe Mickley Gillenwater PortraitCSS3 is changing how we design and develop web sites, allowing us to quickly and easily create and maintain highly efficient and adaptable sites that are a pleasure to use. You’ll learn practical yet progressive examples of the most beneficial CSS3 techniques to put to use in your pages today.

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Web Directions USA 2010, Loews Atlanta Hotel, September 24 11.10am.

Presentation slides

Session description

For almost 15 years, Web designers have had a list of 10 “Core Web fonts” to choose from. Many ask, “Why can’t I just download a font file from my Web server the same way I can an image?” Well, actually, you can. The verbiage for font linking is a little different than images, but the syntax for Webfont linking has been around for over 10 years as a part of the CSS standard. Web typography expert Jason Cranford Teague shows you how to apply the principles of fluid typography, to choose, find and use Webfonts and create your unique typographic voice. Come and find out why 2010 is going to be the year of Web typography.

About Jason Cranford Teague

Jason Cranford Teague PortraitJason recently took over as the Managing Director of UX & Design for Forum One, an interactive agency that helps people apply technology in creative ways to build a positive future. He has been at the for front of Web design for over 16 years as a designer, writer and teacher. His many books include CSS3 Visual Quickstart, Fluid Web Typography and Speaking in Styles: The Fundamentals of CSS for Web Designers.Jason has also worked with the W3C CSS Workgroup, Yuri's Night: The World Space Party, and was the Director of Web Design Standards for AOL. He recently served as the Sr. Design Manager for Marriott International eCommerce, where he helped relaunch marriott.com, the 7th largest transaction site on the Web.Read more about Jason on his blog jasonspeaking.com.

Follow Jason on Twitter: @jasonspeaking

" ["post_title"]=> string(56) "Jason Cranford Teague - 2010: The Year of Web Typography" ["post_category"]=> string(1) "0" ["post_excerpt"]=> string(417) "

Jason Cranford Teague PortraitWeb typography expert Jason Cranford Teague shows you how to apply the principles of fluid typography, to choose, find and use Webfonts and create your unique typographic voice. Come and find out why 2010 is going to be the year of Web typography.

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Web Directions USA 2010, Loews Atlanta Hotel, September 23 2.40pm.

Presentation slides

Presentation slides are available to download (PDF).

Session description

Building compelling consumer experiences is often described as being more art than science. Increasingly, those who build them are under pressure to validate their design decisions with data. What is the appropriate role of quantitative and quantitative data when designing for interaction? What are the most effective ways to gather and interpret data that effectively improves the quality of the consumer experience? Ryan Freitas will tackle these and other issues while discussing the importance of integrating data-based iteration into your heuristics-driven design process.

About Ryan Freitas

Ryan Freitas PortraitRyan Freitas is the founder and principal strategist at Second Verse, an experience design consultancy in San Francisco, California. Second Verse specializes in combining superior interaction design with compelling product strategy for technology startups and global media companies. Ryan enthusiastically pursues the opportunity to work on emerging user experience principles, and he has a strong interest in informatics, empathic design, and democratizing access to technology. He lives in San Francisco with his wife Kristen.

Follow Ryan on Twitter: @ryanchris

" ["post_title"]=> string(54) "Ryan Freitas - Balancing data-driven & "genius" design" ["post_category"]=> string(1) "0" ["post_excerpt"]=> string(395) "

Ryan Freitas PortraitWhat is the appropriate role of quantitative and quantitative data when designing for interaction? What are the most effective ways to gather and interpret data that effectively improves the quality of the consumer experience?

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Web Directions South 2010, Sydney Convention and Exhibition Centre, October 14 11.45am.

Presentation slides

Session description

Many web professionals practice creative, collaborative and inclusive approaches to our work. As UX designers, information architects, strategists, or programmers — we are all designers, and we are ready equipped with a way of problem solving that can be applied to challenges that are not tradi­tionally those of web practitioners.From the perspective of the digital domain this session will take a look at what Design Thinking is and it’s potential to amplify creativity so that we may embrace and apply our skills to the messy problems that business, government and society face every day.

About David Gravina

David Gravina PortraitDavid Gravina is the company principal and founder of Digital Eskimo, a design consultancy that applies the transformational power of design and technology to issues of social and environmental change. He is a founding member of greenUps, the Sydney green networking group, a director of the live local Foundation and was co-​​founder of the ‘Raise the Bar’ campaign which, as a former Melbourne boy, he’s pleased to say is slowly bringing Melbourne style small bars to Sydney.Follow David on Twitter: @Deskimo
" ["post_title"]=> string(41) "David Gravina - Design thinking and doing" ["post_category"]=> string(1) "0" ["post_excerpt"]=> string(431) "

David Gravina PortraitFrom the perspective of the digital domain this session will take a look at what Design Thinking is and it’s potential to amplify creativity so that we may embrace and apply our skills to the messy problems that business, government and society face every day.

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Web Directions South 2010, Sydney Convention and Exhibition Centre, October 15 11.45am.

Presentation slides

Session description

Inclusive design. It might sound like a rebranding exercise from the Web Accessibility Marketing Team, but it isn’t. For years inclusive design and research practices have been applied to a wide variety of disciplines from industrial design to the arts, the built environment and more.What can we learn from this? And how can we apply it to the digital environment in which we work?Social innovation, service design and even augmented reality are now presenting real and interesting opportunities for us as traditional web practitioners. Combined with inclusive design practices, this opens up a fantastic world of change for both us and the people for whom we design.So starting with the web, we’ll reinvigorate our passion for diversity and inclusion. Let’s declare this The Age of Awareness!

About Lisa Herrod

Lisa Herrod PortraitLisa is the Principal User Experience consultant at Scenario Seven with over ten years of hands-on experience on the web. She has a background in standards based design and development with the last 7 years focusing on design research, usability, accessibility and user experience strategy. Lisa believes in an inclusive, holistic approach to user experience design that permeates every layer of a site and every role on a team. Her clients range from small, non-profit organisations through to large multinationals such as Macquarie Bank, Microsoft, Sydney Opera House, Qantas and the Brooklyn Museum NYC. Lisa is an experienced lecturer and conference presenter having spoken at conferences both locally and abroad in the UK, NZ and the US. She's a sporadic blogger and a crazy lover of whippets, with two little ones of her own...Follow Lisa on Twitter: @scenariogirl
" ["post_title"]=> string(34) "Lisa Herrod - The Age of Awareness" ["post_category"]=> string(1) "0" ["post_excerpt"]=> string(453) "

Lisa Herrod PortraitSocial innovation, service design and even augmented reality are now presenting real and interesting opportunities for us as traditional web practitioners. Combined with inclusive design practices, this opens up a fantastic world of change for both us and the people for whom we design.

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Web Directions South 2010, Sydney Convention and Exhibition Centre, October 14 1.40pm.

Presentation slides

The presentation slides are available on Dan Rubin's website (PDF).

Session description

HTML5 and CSS3 are the newest stars of the web: the cornerstones of progressive enhancement, the future of online video, the easiest way to build web applications for desktop and mobile devices, and a brilliant foundation upon which we can add complex interaction and animation layers with javascript and Canvas; happily — thanks to much-improved browser support — we can now use them. In this session, Dan Rubin will show you who’s already taking advantage of these latest additions to our toolbox, what this means for interface designers, and how you can bring the same techniques to your projects.

About Dan Rubin

Dan Rubin PortraitAn accomplished designer, author and speaker, Dan Rubin has over ten years of experience as a leader in the fields of user interface design and web standards, specifically focusing on the use of HTML and CSS to streamline development and improve accessibility.His passion for all things creative and artistic isn’t a solely selfish endeavor either—you’ll frequently find him waxing educational about a cappella jazz and barbershop harmony, philosophy, web standards, typography, psychology, and design in general.In addition to his contributions to sites including Blogger, the CSS Zen Garden, Yahoo! Small Business and Microsoft's ASP.net portal, Dan is a contributing author of Cascading Style Sheets: Separating Content from Presentation (2nd Edition, friends of ED, 2003), technical reviewer for Beginning CSS Web Development (Apress, 2006), The Art & Science of CSS (SitePoint, 2007) and Sexy Web Design (SitePoint, 2009), coauthor of Pro CSS Techniques (Apress, 2006), and Web Standards Creativity (friends of ED, 2007), writes about web standards, design and life in general on his personal site, Superfluous Banter, and spends his professional time on a variety of online and offline projects for Sidebar Creative, Webgraph and Black Seagull, consulting on design, user interaction and online publishing for Garcia Media, and speaking and teaching at events, conferences and workshops (including An Event Apart, @media, SXSW Interactive, Future of Web Design, Web Directions, and various Refresh and AIGA events) around the world.Photo: © John Morrison / Subism StudiosFollow Dan on Twitter: @danrubin
" ["post_title"]=> string(67) "Dan Rubin - Creativity, design and interaction with HTML5 and CSS3 " ["post_category"]=> string(1) "0" ["post_excerpt"]=> string(770) "

Dan Rubin PortraitHTML5 and CSS3 are the newest stars of the web: the cornerstones of progressive enhancement, the future of online video, the easiest way to build web applications for desktop and mobile devices, and a brilliant foundation upon which we can add complex interaction and animation layers with javascript and Canvas; happily — thanks to much-improved browser support — we can now use them. In this session, Dan Rubin will show you who’s already taking advantage of these latest additions to our toolbox, what this means for interface designers, and how you can bring the same techniques to your projects.

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Web Directions South 2010, Sydney Convention and Exhibition Centre, October 15 1.40pm.

Presentation slides

Session description

When I first picked up Matthew Frederick's book: "101 Things I Learned in Architecture School" I was struck by the number of principles of architecture that can be directly applied to interaction design, but also disillusioned by the fact that Interaction Designers generally do not have a similar body of knowledge to draw on. Sure we have lots of "process", but relatively little "wisdom" of the sort found in this book.The field of Interaction Design isn't very old - If we're talking purely software interface design, then let's say about 25 years old. No surprise, then, that we borrow heavily (and unashamedly) from a range of other, more established, disciplines. We try to compensate for our relative lack of a history, tradition or body of knowledge by leveraging others'. That's entirely appropriate - but how far does it get us? Interaction Design is an essential component of the delivery of virtually any product or service today. Many of us may already be at the point where we interact with more digital products in a day than we do physical products, and many of the most important transactions in our lives are entirely virtual. Maybe Interaction Design needs to be taken a bit more seriously?In this talk I'd like to reflect on my almost 20 years as an interaction designer - the things I've learned along the way, and the things I wish I would have learned at Interaction Design School, if such a thing had existed back then. Along the way we'll review some of the 101 things we all should have learned in Interaction Design School, sourced from ixd101.com (the blog I share with Matt Morphett), and beyond.

About Shane Morris

Shane Morris PortraitShane Morris is one of Australia’s most respected user experience professionals. Through consulting, mentoring and training he has helped organisations create compelling digital experiences since 1991. In that time he has worked on desktop applications, internet applications, mobile user interfaces, physical devices and web sites. Shane has taught user experience topics around the world and is a key contributor to “101 Things I Learned in Interaction Design School” at ixd101.com.Shane has worked with companies like Microsoft, Lonely Planet, M&C Saatchi, Cochlear, Amnesia Razorfish and Sensis - helping creative and technical professionals collaborate to create services that empower, inspire and reward. His passion is transforming the complex and constrained into the simple and powerful. Not just because it's valuable endeavour, but because it's hard - and therefore immensely rewarding.Shane's experience includes:
  • Director of Automatic Studio (Formerly Echo Interaction Design)
  • One of Microsoft's first User Experience Evangelists world-wide
  • General Manager and Principal Consultant at The Hiser Group
" ["post_title"]=> string(44) "Shane Morris - Interaction design school 101" ["post_category"]=> string(1) "0" ["post_excerpt"]=> string(616) "

Shane Morris PortraitIn this talk I'd like to reflect on my almost 20 years as an interaction designer - the things I've learned along the way, and the things I wish I would have learned at Interaction Design School, if such a thing had existed back then. Along the way we'll review some of the 101 things we all should have learned in Interaction Design School, sourced from ixd101.com (the blog I share with Matt Morphett), and beyond.

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Web Directions @media 2010, Southbank Centre London, June 11 9.10am.

Session description

Andy Clarke’s Hardboiled Web Design is an uncompromising look at how to make the most from modern design tools and browsers, up-to-date techniques and processes. In this practical, design focussed talk, Andy will discuss the ‘how’ as well as the ‘why’ and will challenge your preconceptions to help you make better work for the web.Andy will demonstrate the most modern, forward-moving and sometimes experimental CSS techniques while emphasising why a forward looking approach to CSS will pay real dividends.

About Andy Clarke

Andy Clarke PortraitAndy Clarke has been called a lot of things since he started working on the web ten years ago. His ego likes words like “ambassador for CSS”, “industry prophet” and “inspiring”, but actually he is most proud that Jeffrey Zeldman once called him a “(triple talented) bastard”.

Andy took ten months of his life to write the best-selling Transcending CSS: The Fine Art of Web Design, but his passion is amazing web design. He loves designing for the web, writing about design, and teaching it at workshops and conferences all over the world.Now he is pulling all of those passions together to create For A Beautiful Web, a unique series of web design master classes that cover topics including visual design and best-practice use of technologies.Follow Andy on Twitter: @Malarkey
" ["post_title"]=> string(46) "Andy Clarke — Keynote: Hardboiled Web Design" ["post_category"]=> string(1) "0" ["post_excerpt"]=> string(554) "

Andy Clarke PortraitAndy Clarke’s Hardboiled Web Design is an uncompromising look at how to make the most from modern design tools and browsers, up-to-date techniques and processes. In this practical, design focussed talk, Andy will discuss the ‘how’ as well as the ‘why’ and will challenge your preconceptions to help you make better work for the web.

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Web Directions South 2010, Sydney Convention and Exhibition Centre, October 15 11.45am.

Presentation slides

Session description

Web typography has in the past two years seen a resurgence in interest and many would agree only rightly so, with most of the content on the web still textual. However the range of technical options available for setting type on the web is quite broad—not to mention the range of stylistic choices available—and often confusing. This session aims to demystify the current techniques available to set type on the web by comparing and contrasting the various options at hand while offering a set of good defaults and safe advice for not only making it accessible but also pleasurable to read.

About Simon Pascal Klein

Simon Pascal Klein PortraitSimon Pascal Klein is a graphic, web and interface designer, front-end developer, rampant ‘typophile’, UI and accessibility aficionado. Born in Mainz Mainz, Germany — the birthplace of Gutenberg — he now works in Canberra as a freelance designer while studying at the Australian National University. Simon is actively engaged in the Open Source community and local web industry, notably as one of the unorganisers to first bring BarCamp to Canberra. He also co-hosts a podcast on all things web, and publishes occasionally on things type on his site.Follow Simon on Twitter: @klepas
" ["post_title"]=> string(56) "Simon Pascal Klein - Setting standards-friendly web type" ["post_category"]=> string(1) "0" ["post_excerpt"]=> string(766) "

Simon Pascal Klein PortraitWeb typography has in the past two years seen a resurgence in interest and many would agree only rightly so, with most of the content on the web still textual. However the range of technical options available for setting type on the web is quite broad—not to mention the range of stylistic choices available—and often confusing. This session aims to demystify the current techniques available to set type on the web by comparing and contrasting the various options at hand while offering a set of good defaults and safe advice for not only making it accessible but also pleasurable to read.

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Web Directions South 2010, Sydney Convention and Exhibition Centre, October 14 2.40pm.

Session description

Considering how many businesses depend upon the web for their income, it’s shocking how poorly designed most shops are. Not only aesthetically, but also as far as ease of use, retail psychology and user experience are concerned. How can we design better shops? If customers enjoy shopping more, won’t our clients earn more? Can forms be fun? What’s the psychology behind online purchases? How can online and offline buying experiences be harmonised? Matt Balara will share some of his 15 years of experience designing web sites, the vast majority of which have sold something or other.

About Matt Balara

Matt Balara PortraitMatt Balara is a freelance web designer, was a child prodigy violinist and is unintentionally bilingual, all of which has been vitally important to his success in designing for the web since 1993. Despite years of experience, he still can’t understand why so many websites are so useless and ugly.Follow Matt on Twitter: @MattBalara
" ["post_title"]=> string(67) "Matt Balara - Flogging design: best practices in online shop design" ["post_category"]=> string(1) "0" ["post_excerpt"]=> string(758) "

Matt Balara PortraitConsidering how many businesses depend upon the web for their income, it’s shocking how poorly designed most shops are. Not only aesthetically, but also as far as ease of use, retail psychology and user experience are concerned. How can we design better shops? If customers enjoy shopping more, won’t our clients earn more? Can forms be fun? What’s the psychology behind online purchases? How can online and offline buying experiences be harmonised? Matt Balara will share some of his 15 years of experience designing web sites, the vast majority of which have sold something or other.

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Web Directions South 2010, Sydney Convention and Exhibition Centre, October 14 10.45am.

Presentation slides

Session description

We need to decouple the idea of 'book' from the mental image we carry around of 'book.' The innovation and benefit that digital brings to books and publishing lies less in how digital affects final artifacts, and more in how digital affects the systems leading up to and extending beyond those artifacts.

About Craig Mod

Craig Mod PortraitCraig Mod is a writer, designer, publisher and developer concerned with the future of publishing & storytelling.In 2010 he founded publishing think tank PRE/POST. He is co-author, designer and publisher of Art Space Tokyo. He is also co-founding editor and engineer behind TPUTH.com, co-founder and developer of the storytelling project Hitotoki, and frequent collaborator with Information Architects, Japan. He's lived in Tokyo for almost a decade and speaks frequently on the future of books and media. He is the worst speller you will ever meet.Follow Craig on Twitter: @craigmod
" ["post_title"]=> string(52) "Craig Mod - How digital affects books and publishing" ["post_category"]=> string(1) "0" ["post_excerpt"]=> string(465) "

Craig Mod PortraitWe need to decouple the idea of 'book' from the mental image we carry around of 'book.' The innovation and benefit that digital brings to books and publishing lies less in how digital affects final artifacts, and more in how digital affects the systems leading up to and extending beyond those artifacts.

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Web Directions @media 2010, Southbank Centre London, June 11 2.40pm.

Session description

Most apps suck. Making an app that doesn’t suck is hard work and requires uncompromising focus. We call apps that don’t suck “usable”. However, in the Age of User Experience, making apps that are merely usable is no longer good enough.So how can you go beyond making usable apps to creating exceptional experiences that evoke powerful emotions in users?In this inspirational session, Aral will offer you an impassioned glimpse into his approach of authoring apps that people find joyful and fun; apps that people fall in love with.Delight, story, empathy, character, voice, beauty, fun, and play are just some of the topics that will be covered and illustrated with examples from Aral’s decade-long experience in authoring web, Flash, desktop, and mobile apps, including his latest top-selling iPhone app, Feathers.

About Aral Balkan

Aral Balkan PortraitAral Balkan is an independent interaction designer and developer with over a decade of experience in creating web, Flash, desktop, and mobile applications. His latest iPhone app, Feathers, was featured by Apple as “New and Notable” and reached #1 in the What’s Hot list in the US. It is often cited as an example of beautiful, emotional design. Aral aims to build beautiful, empathic apps that create joy and delight. He shares his experiences, frustrations, and joys via his blog, tweets, and the numerous keynotes and talks he gives around the world every year.Follow Aral on Twitter: @aral
" ["post_title"]=> string(41) "Aral Balkan - The Art of Emotional Design" ["post_category"]=> string(1) "0" ["post_excerpt"]=> string(410) "

Aral Balkan PortraitMost apps suck. Making an app that doesn’t suck is hard work and requires uncompromising focus. We call apps that don’t suck “usable”. However, in the Age of User Experience, making apps that are merely usable is no longer good enough.

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Web Directions Unplugged 2011, Seattle, May 13th 1:25pm.

Presentation slides

Session description

A new generation of touch devices have proven to be exciting playgrounds for app designers. And with every new product we create, we have the opportunity to offer the most clear and efficient experience for our users. Recent UI trends often lean to realistic, faithful representations of analog controls and features. These designs can offer advantages, but also come with their own set of hazards.In this session Aaron will lead you on a tour of current trends and practices, examining the strengths and drawbacks that realism brings. We’ll talk about things like mental models, innovation and usability as they relate to lifelike UI. Finally, Aaron will share some pragmatic guidelines to keep in mind as you build the next wave of mobile and touch apps.

About Aaron Weyenberg

Photo of Aaron WeyenbergA mixed breed designer/developer, Aaron’s career is built upon a unique blend of creative and technical sensibilities. He began twelve years ago leading interactive initiatives for Colorado’s top design agencies, delivering successful projects for a range of clients including HP, Spyder Active Sports and the National Center for Atmospheric Research. In 2004 he joined ESPN New Media where he provided instrumental leadership in an Art Director role. At ESPN he guided best practices, developed core UI components and designed pioneering real time game and scoring applications. Aaron currently serves as Creative Director for Fanzter, a lean and profitable New England based startup. His work has appeared on Smashing Magazine, Six Revisions, Ajax Rain and was awarded at the 27th annual Sports Emmys.Aaron’s academic background spans three fields of study at three different universities, settling into a B.S. in Scientific and Technical Communication from Michigan Tech. His offline hobbies involve learning about social psychology and human behavior, photography, and a quest to find the perfect iPod earphones.Follow Aaron on Twitter: @aweyenberg
" ["post_title"]=> string(37) "Aaron Weyenberg - Realistic UI Design" ["post_category"]=> string(1) "0" ["post_excerpt"]=> string(523) "

Photo of Aaron WeyenbergIn this session Aaron will lead you on a tour of current trends and practices, examining the strengths and drawbacks that realism brings. We’ll talk about things like mental models, innovation and usability as they relate to lifelike UI. Finally, Aaron will share some pragmatic guidelines to keep in mind as you build the next wave of mobile and touch apps.

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Presentations about design

Aaron Weyenberg — Realistic UI Design

Photo of Aaron WeyenbergIn this session Aaron will lead you on a tour of current trends and practices, examining the strengths and drawbacks that realism brings. We’ll talk about things like mental models, innovation and usability as they relate to lifelike UI. Finally, Aaron will share some pragmatic guidelines to keep in mind as you build the next wave of mobile and touch apps.

See the slides and hear the podcast »

Aarron Walter — Learning to Love Humans: Emotional Interface Design

Aarron Walter PortraitIn this talk, Aarron Walter will introduce you to the emotional usability principle – a design axiom that identifies a strong connection between human emotion and perceived usability. Through real-​​world examples, you’ll learn practical interface design techniques that will make your websites and applications more engaging to the humans they serve.

See the slides and hear the podcast »

Relly Annett-​​Baker — Telling tales

Esther Derbyr PortraitIn this talk, Relly will show you how narrative runs as deep through websites as it does through your favourite TV dramas, video games, comic books or musicals, and explain how you can write decent help for your users, define personality for your site and create documents to support everyone involved in creating that experience.

See the slides and hear the podcast »

Zoe Mickley Gillenwater — Effective and efficient design with CSS3

Zoe Mickley Gillenwater PortraitCSS3 is changing how we design and develop web sites, allowing us to quickly and easily create and maintain highly efficient and adaptable sites that are a pleasure to use. You’ll learn practical yet progressive examples of the most beneficial CSS3 techniques to put to use in your pages today.

See the slides and hear the podcast »

Jason Cranford Teague — 2010: The Year of Web Typography

Jason Cranford Teague PortraitWeb typography expert Jason Cranford Teague shows you how to apply the principles of fluid typography, to choose, find and use Webfonts and create your unique typographic voice. Come and find out why 2010 is going to be the year of Web typography.

See the slides and hear the podcast »

Ryan Freitas — Balancing data-​​driven & “genius” design

Ryan Freitas PortraitWhat is the appropriate role of quantitative and quantitative data when designing for interaction? What are the most effective ways to gather and interpret data that effectively improves the quality of the consumer experience?

See the slides and hear the podcast »

David Gravina — Design thinking and doing

David Gravina PortraitFrom the perspective of the digital domain this session will take a look at what Design Thinking is and it’s potential to amplify creativity so that we may embrace and apply our skills to the messy problems that business, government and society face every day.

See the slides and hear the podcast »

Lisa Herrod — The Age of Awareness

Lisa Herrod PortraitSocial innovation, service design and even augmented reality are now presenting real and interesting opportunities for us as traditional web practitioners. Combined with inclusive design practices, this opens up a fantastic world of change for both us and the people for whom we design.

See the slides and hear the podcast »

Dan Rubin — Creativity, design and interaction with HTML5 and CSS3

Dan Rubin PortraitHTML5 and CSS3 are the newest stars of the web: the cornerstones of progressive enhancement, the future of online video, the easiest way to build web applications for desktop and mobile devices, and a brilliant foundation upon which we can add complex interaction and animation layers with javascript and Canvas; happily — thanks to much-​​improved browser support — we can now use them. In this session, Dan Rubin will show you who’s already taking advantage of these latest additions to our toolbox, what this means for interface designers, and how you can bring the same techniques to your projects.

See the slides and hear the podcast »

Shane Morris — Interaction design school 101

Shane Morris PortraitIn this talk I’d like to reflect on my almost 20 years as an interaction designer — the things I’ve learned along the way, and the things I wish I would have learned at Interaction Design School, if such a thing had existed back then. Along the way we’ll review some of the 101 things we all should have learned in Interaction Design School, sourced from ixd101​.com (the blog I share with Matt Morphett), and beyond.

See the slides and hear the podcast »

Andy Clarke — Keynote: Hardboiled Web Design

Andy Clarke PortraitAndy Clarke’s Hardboiled Web Design is an uncompromising look at how to make the most from modern design tools and browsers, up-​​to-​​date techniques and processes. In this practical, design focussed talk, Andy will discuss the ‘how’ as well as the ‘why’ and will challenge your preconceptions to help you make better work for the web.

See the slides and hear the podcast »

Simon Pascal Klein — Setting standards-​​friendly web type

Simon Pascal Klein PortraitWeb typography has in the past two years seen a resurgence in interest and many would agree only rightly so, with most of the content on the web still textual. However the range of technical options available for setting type on the web is quite broad—not to mention the range of stylistic choices available—and often confusing. This session aims to demystify the current techniques available to set type on the web by comparing and contrasting the various options at hand while offering a set of good defaults and safe advice for not only making it accessible but also pleasurable to read.

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Matt Balara — Flogging design: best practices in online shop design

Matt Balara PortraitConsidering how many businesses depend upon the web for their income, it’s shocking how poorly designed most shops are. Not only aesthetically, but also as far as ease of use, retail psychology and user experience are concerned. How can we design better shops? If customers enjoy shopping more, won’t our clients earn more? Can forms be fun? What’s the psychology behind online purchases? How can online and offline buying experiences be harmonised? Matt Balara will share some of his 15 years of experience designing web sites, the vast majority of which have sold something or other.

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Craig Mod — How digital affects books and publishing

Craig Mod PortraitWe need to decouple the idea of ‘book’ from the mental image we carry around of ‘book.’ The innovation and benefit that digital brings to books and publishing lies less in how digital affects final artifacts, and more in how digital affects the systems leading up to and extending beyond those artifacts.

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Aral Balkan — The Art of Emotional Design

Aral Balkan PortraitMost apps suck. Making an app that doesn’t suck is hard work and requires uncompromising focus. We call apps that don’t suck “usable”. However, in the Age of User Experience, making apps that are merely usable is no longer good enough.

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