Presentations about user experience

Podcasts, slides, videos and more

Donna Spencer — Information seeking behaviours

Donna Spencer PortraitEach infor­ma­tion seek­ing behav­iour needs very dif­fer­ent approaches to infor­ma­tion archi­tec­ture, infor­ma­tion design and page lay­out. During this pre­sen­ta­tion, Donna will talk about each infor­ma­tion behav­iour, its key attrib­utes, key design needs, and show good and bad exam­ples of each.

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Suze Ingram — Would you like service design with that?

Suze Ingram PortraitService design is well estab­lished in Europe and North America and there’s already a hand­ful of Australian busi­nesses offer­ing ser­vice design. What is it? Does expe­ri­ence in design­ing for screen inter­ac­tion trans­late to design­ing ser­vices too? Will ser­vice design be the next big thing? Suze offers insight by draw­ing on her years of expe­ri­ence as a UX designer and researcher. She shows how ser­vice design might fit into your busi­ness in the future, who you might pitch it to, and what sort of skills you might need to deliver ser­vice design.

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Grant Robinson — Visualising the user experience

Grant Robinson PortraitRapid pro­to­typ­ing. Widely acclaimed as one of the best ways to cre­ate great user expe­ri­ences, it isn’t with­out its own pit­falls. This ses­sion will dis­cuss the pros and cons of dif­fer­ent pro­to­typ­ing tech­niques, and intro­duce a new tech­nique called “screen­flows” that focuses on visu­al­is­ing the user expe­ri­ence. Discover how to com­bine the best of paper pro­to­typ­ing, wire­frames and HTML pro­to­typ­ing into one sim­ple and effec­tive pro­to­typ­ing tech­nique. Learn how using this method can dra­mat­i­cally decrease the need for doc­u­men­ta­tion, while increas­ing the speed and agility of the devel­op­ment process.

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Jeremy Yuille — The social life of visualization

Jeremy Yuille PortraitWhen visu­al­iza­tion is cou­pled with col­lec­tive intel­li­gence it becomes a very pow­er­ful tool for mak­ing sense of the data that is now an increas­ing part of our per­sonal and orga­ni­za­tional expe­ri­ence. But how do you design social web appli­ca­tions so they can use visu­al­iza­tion effectively?

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Tania Lang — Using AJAX to enhance UX

Tania Lang PortraitAJAX is chang­ing the way that users inter­act with web­sites — it has the poten­tial to pro­vide richer and more inter­ac­tive online user expe­ri­ences but also intro­duces its own set of usabil­ity and acces­si­bil­ity prob­lems. This ses­sion will present views from lead­ing usabil­ity experts from around the world from an expe­ri­enced prac­ti­tioner work­shop con­ducted at the Usability Professionals Conference in USA.

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Ruth Ellison — Integrating accessibility into design

Web Directions South 2008, Sydney Convention Centre, September 26 2.40pm.

Ruth Ellison PortraitWhen devel­op­ing web­sites or web appli­ca­tions, we often fol­low the prin­ci­ples of web stan­dards, Web Content Accessibility Guidelines and other acces­si­bil­ity guide­lines. But is this enough? In this ses­sion, Ruth will look at how we can develop acces­si­ble web prod­ucts by tak­ing a holis­tic approach to web acces­si­bil­ity. She will look at dif­fer­ent ways of incor­po­rat­ing acces­si­bil­ity into the design process to pro­duce acces­si­ble and use­ful user expe­ri­ences. This pre­sen­ta­tion will focus on the user expe­ri­ence design process by draw­ing on exam­ples and learn­ings from Ruth’s work in Government.

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Daniel Burka — Changing successfully: Adapting your interface over time

Web Directions South 2008, Sydney Convention Centre, September 26 1.40pm.

Daniel Burka PortraitUser inter­face design is an iter­a­tive process — the design of Digg and Pownce have been a study in evo­lu­tion and adap­ta­tion. This talk will inspect the why and how of these iter­a­tions by look­ing at spe­cific case stud­ies from the two projects as well as pre­vi­ous client work Daniel has tackled.

The case stud­ies will exam­ine spe­cific user inter­face chal­lenges that have arisen and will chop them up into their var­i­ous bits. How do I iden­tify a chal­lenge? What is the best approach for get­ting started? How do I solve the prob­lem con­cep­tu­ally and tech­ni­cally? How will I know if I solved the chal­lenge suc­cess­fully? Case stud­ies have been selected that are espe­cially per­ti­nent out­side of their spe­cific con­texts to help you in your every­day UI design.

The pre­sen­ta­tion will focus on design inspi­ra­tion, decision-​​making processes, tech­ni­cal solu­tions, and learn­ing from mis­steps as part of a designer’s iter­a­tive process.

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Jeffrey Veen — Designing our way through data

Web Directions South 2008, Sydney Convention Centre, September 26 9.10am.

Jeffrey Veen PortraitThe hype around Web 2.0 con­tin­ues to increase to the point of absur­dity. We hear all about a rich web of data, but what can we learn from these trends to actu­ally apply to our designs? You’ll take a tour through the past, present, and future of the web to answer these ques­tions and more:

  • What can we learn from the rich his­tory of data visu­al­iza­tion to inform our designs today?
  • How can we do amaz­ing work while bat­tle the con­stant con­straints we find our­selves up against?
  • How do we really incor­po­rate users into our prac­tice of user experience?

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August de los Reyes — Predicting the past

Web Directions South 2008, Sydney Convention Centre, September 25 4.05pm.

August de los Reyes PortraitA new inflec­tion point in human-​​computer inter­ac­tion is upon us. Along with other tech­nolo­gies, Microsoft Surface marks a depar­ture from graph­i­cal user inter­face or GUI into the world of Natural User Interface or NUI. This talk begins with dis­cus­sion of emo­tional design and its impor­tance in the future of soci­ety. The lens shifts to how one design team is think­ing about design­ing for a new era in which emo­tional intent and intu­itive inter­ac­tion are the imper­a­tive. Using the­o­ret­i­cal mod­els drawn from a mix of his­tory, sci­ence, phi­los­o­phy, and even video game design, this pre­sen­ta­tion reveals prin­ci­ples behind expe­ri­ence design for Microsoft Surface and beyond.

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Teale Shapcott — From ordered to managed usability in an Agile environment

Web Directions South 2008, Sydney Convention Centre, September 25 11.45am.

Teale Shapcott PortraitUsability prac­tice closely resem­bles the tra­di­tional soft­ware devel­op­ment approach in its for­mal­ity and insis­tence on up-​​front analy­sis and design. Usability and design is an iter­a­tive process, but not agile. So how can design and usabil­ity be effec­tively embed­ded into an agile devel­op­ment envi­ron­ment? In this pre­sen­ta­tion, the ten­sion between agile devel­op­ment and usabil­ity is exam­ined and how Suncorp design and devel­op­ment teams over­came the chal­lenges to bridge the gulf between these approaches.

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Derek Featherstone — Accessibility beyond compliance

Web Directions South 2008, Sydney Convention Centre, September 25 10.45am.

Portrait of Derek Featherstone New tech­nolo­gies for web appli­ca­tions open up inter­ac­tions to a highly sophis­ti­cated level. Learn how these new tech­nolo­gies can help design­ers move beyond sim­ply com­ply­ing with acces­si­bil­ity rules to cre­ate appli­ca­tions that work for everyone.

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Robert Hoekman Jr — The essential elements of great web applications

A pre­sen­ta­tion given at at Web Directions User Experience, Melbourne Town Hall, May 16 2008, and Web Direction Government, Old Parliament House, Canberra, May 19 2008.

Robert Hoekman, Jr PortraitMost great web appli­ca­tions have a few key things in com­mon. But can you name them? Better yet — can you achieve them con­sis­tently in your own projects?

In this clos­ing keynote, Robert Hoekman, Jr., author of the Amazon best­seller Designing the Obvious (New Riders) describes the seven qual­i­ties of great web-​​based soft­ware and how to achieve each and every one of them by learn­ing to com­mu­ni­cate through design. See why it’s impor­tant to build only what’s absolutely essen­tial, apply instruc­tive design, cre­ate error-​​proof inter­ac­tions, sur­face commonly-​​used fea­tures, and more in this infor­ma­tive ses­sion that will change the way you work and enable your users to walk away from your soft­ware feel­ing pro­duc­tive, respected, and smart.

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Oliver Weidlich — The mobile web user experience — we’re starting to get it right!

A pre­sen­ta­tion given at at Web Directions User Experience, Melbourne Town Hall, May 16 2008.

Oliver Wiedlich PortraitHistorically the mobile web has been a ter­ri­ble expe­ri­ence, but things are start­ing to change. Really! We are now at the point that the mobile web is becom­ing eas­ier to access, both on-​​deck & off-​​deck, there’s use­ful & tai­lored ser­vices out there, and killing some time on the train home doesn’t cost more than your weekly train ticket. We’ll check out the lat­est and great­est in the world of mobile web and what makes them dif­fer­ent from the oth­ers. We will also cover the impor­tant things to keep in mind for mak­ing a bet­ter mobile web cus­tomer experience.

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Mathew Patterson — Delivering user experience to the inbox: designing for email

A pre­sen­ta­tion given at at Web Directions User Experience, Melbourne Town Hall, May 16 2008.

Matthew Patterson PortraitSo you’ve designed a fan­tas­tic web­site for your client, tested in all the major browsers and every­thing looks great. Now they want to send an email newslet­ter to all their cus­tomers, using the new design.

No prob­lem right? Just need to test in Outlook 07, and 06. Yahoo and Hotmail too, of course. Oh, and Gmail, Lotus Notes, AOL…Of course, the design may not work that well for an email any­way, and isn’t there some kind of anti-​​spam laws?

Like it or not, HTML email is here to stay and the respon­si­bil­ity for doing it right belongs to web design­ers. Learn how to plan, design and build an email newslet­ter that will pro­vide a great user expe­ri­ence to the recip­i­ents, and great value to your clients.

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Lisa Herrod — User testing for the rest of us

A pre­sen­ta­tion given at at Web Directions User Experience, Melbourne Town Hall, May 16 2008.

Lisa Herrod PortraitEveryone knows they should be doing it, but like soft­ware test­ing, it’s one of those things we often don’t get round to. In this pre­sen­ta­tion, Lisa Herrod looks at some sure fire user test­ing tech­niques that pro­duce proven results, don’t cost the earth, and are easy to imple­ment. After this ses­sion you won’t have any more excuses for not doing solid user test­ing of any site or appli­ca­tion you develop ever again.

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Jackie Moyes — Converting research findings into business speak

A pre­sen­ta­tion given at Web Directions User Experience, Melbourne Town Hall, May 16 2008.

Jackie Moyes PortraitGetting your com­pany to adopt a user-​​centred design approach can be an uphill strug­gle. The first stage typ­i­cally is to get them to agree to incor­po­rate usabil­ity test­ing in to the devel­op­ment process, at a stage early enough to actu­ally imple­ment any design rec­om­men­da­tions. The sec­ond stage is to con­vince them to do more ethno­graphic style research to under­stand the larger con­text of the task that the site is try­ing to sup­port. The biggest chal­lenge comes last – how to help the busi­ness own­ers make the men­tal leap between the in-​​depth find­ings from the research and the impli­ca­tions and oppor­tu­ni­ties it presents to your core busi­ness strat­egy and prod­uct roadmap.

This is the chal­lenge that the User Experience team at News Digital Media have been address­ing. In this pre­sen­ta­tion, Jackie will dis­cuss this issue in more depth and present exam­ples of ‘design tools’ the team have been exper­i­ment­ing with to try and bridge this gap and help the busi­ness develop more user-​​centric strategies.

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Donna Spencer — Getting content right

A pre­sen­ta­tion given at at Web Directions User Experience, Melbourne Town Hall, May 16 2008.

Donna Maurer PortraitWe all know that great con­tent is a core part of the web­site user expe­ri­ence. So why is it so hard to find con­tent that isn’t dull, life­less and unin­ter­est­ing — blah, blah, blah?

Web con­tent can be vibrant, inter­est­ing and fun. It can draw you in, fill your head and make you learn with­out hav­ing to think. And it’s not really hard to write. Three sim­ple tricks can turn poor con­tent into a great expe­ri­ence — remem­ber that read­ers care more about them­selves than you; write in real words with authen­tic voice; play show and tell.

This pre­sen­ta­tion will dis­cuss these prin­ci­ples, with plenty of funny and not-​​so-​​funny exam­ples. You’ll go away with prac­ti­cal steps to make your writ­ing kick-​​ass. And you won’t even have to think.

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Andy Budd — Designing the experience curve

A pre­sen­ta­tion given at at Web Directions User Experience, Melbourne Town Hall, May 16 2008.

Andy Budd PortraitThese days peo­ple expect more from a web­site than a handy set of tools and a pretty inter­face — they want an expe­ri­ence. From the moment some­body enters your site they’ll be judg­ing you on every­thing from the way the site looks to the tone of your error mes­sages. And they won’t just be judg­ing you against other sites. They will be judg­ing you on every cus­tomer expe­ri­ence they have ever had, from the rude man at the train sta­tion to the lovely hotel clerk that checked them in on hol­i­day. So in order to com­pete, we need to up our game and look at expe­ri­ences both on and off-​​line.

In this ses­sion Andy Budd will look at the 9 key fac­tors that go into design­ing the per­fect cus­tomer expe­ri­ence. By tak­ing exam­ples from the world around us, Andy will dis­cuss how we can turn util­i­tar­ian expe­ri­ences into some­thing wonderful.

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Jeremy Yuille — Web visualisation: do you see what I see?

A pre­sen­ta­tion given at at Web Directions User Experience, Melbourne Town Hall, May 16 2008.

Jeremy Yuille PortraitIn this ses­sion Jeremy Yuille from ACID looks at infor­ma­tion visu­al­i­sa­tion from a user expe­ri­ence per­spec­tive, overview­ing new and old exam­ples and how they can help (or hin­der) the expe­ri­ence of using the web. You’ll see what kinds of amaz­ing things you can do within the browser plat­form these days. More impor­tantly you’ll learn why (and when) you’d want to use visu­al­i­sa­tion at all.

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Matt Webb — Movement (Web Directions North Closing Keynote)

A pre­sen­ta­tion given at Web Directions North, Vancouver Canada, January 31 2008.

Matt Webb PortraitWe’ve always had metaphors to under­stand and design for the Web.

The orig­i­nal con­cep­tion of the Web was as a library of doc­u­ments. Our build­ing blocks were derived from spa­tial ideas: “bread­crumbs,” “vis­its” and “home­pages” were used to under­stand the medium.

Website-​​as-​​application was a new and novel metaphor in the late 1990s. The spa­tial con­cept of nav­i­ga­tion was replaced by con­cepts derived from tools: but­tons per­formed actions on data.

These metaphors inspire sep­a­rate but com­ple­men­tary mod­els of the Web. But the Web in 2008 has some entirely new qual­i­ties: more than ever it’s an ecol­ogy of sep­a­rate but highly inter­con­nected ser­vices. Its fiercely com­pet­i­tive, rapid devel­op­ment means dif­fer­en­ti­at­ing inno­va­tions are quickly copied and spread. Attention from users is scarce. The fittest web­sites sur­vive. In this world, what metaphors can be most suc­cess­fully wielded?

Matt takes as a start­ing point inter­ac­tion and prod­uct design, with ideas from cyber­net­ics and Getting Things Done. He offers as a metaphor the con­cept of the Web as expe­ri­ence. That is, treat­ing a web­site as a dynamic entity — a flow­chart of moti­va­tions that both pro­vides a con­tin­u­ously sat­is­fy­ing expe­ri­ence for the user… and helps the web­site grow.

From see­ing what kind of web­sites this model pro­vokes, we’ll see whether it also helps illu­mi­nate some of the Web’s com­ing design chal­lenges: the blend­ing of the Web with desk­top soft­ware and phys­i­cal devices; the par­tic­u­lar con­cerns of small groups; and what the next move­ment might bring.

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Derek Featherstone – Real World Accessibility For Real World People

A pre­sen­ta­tion given at Web Directions North, Vancouver Canada, January 30 2008.

Derek Featherstone Portrait When we fol­low the prin­ci­ples of web stan­dards, we write valid HTML and CSS, unob­tru­sive JavaScript and fol­low WCAG and other acces­si­bil­ity guide­lines. This sim­ple act goes a long way to cre­at­ing an acces­si­ble web site, appli­ca­tion or ser­vice. At the same time, many sites that don’t uti­lize all that is good and whole­some about web stan­dards per­form sur­pris­ingly well when they are used by peo­ple with disabilities.

How can we get the best of both worlds to cre­ate standards-​​based solu­tions that are highly usable for real peo­ple (includ­ing those with dis­abil­i­ties) in the real world?

In this ses­sion, we’ll dis­sect sev­eral exam­ples from real sites and apps to learn about acces­si­bil­ity prob­lems that arise from design and devel­op­ment deci­sions and what we can do to cre­ate a more acces­si­ble user expe­ri­ence for all peo­ple, regard­less of their ability.

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John Allsopp & Dave Shea – Where’s Your Web At? Designing for the Web Beyond the Desktop

A pre­sen­ta­tion given at Web Directions North, Vancouver Canada, January 31 2008.

John Allsopp Portrait Dave Shea Portrait Since the advent of per­sonal com­put­ing, we’ve been tied to one place — typ­i­cally sit­ting at a desk, with a key­board and mouse, and in iso­la­tion. Even the advent of the web and the wifi-​​enabled lap­top hasn’t much changed this quar­ter cen­tury old par­a­digm. But with the rise of mobile phones and devices like the Nintendo Wii and PSP fea­tur­ing first class web brows­ing, our expe­ri­ence of the web will change dra­mat­i­cally over the com­ing years. In this con­text, which design and user expe­ri­ence pat­terns and tech­niques we’ve devel­oped over the last 15 years hold up? And… which break?

In this ses­sion, Dave Shea and John Allsopp con­sider the chal­lenges we’ll face as the web devolves onto a myr­iad devices, and the web is “always on” wher­ever we are.

See the slides and hear the podcast »

Jared Spool — The Dawning of the Age of Experience

A pre­sen­ta­tion given at at Web Directions North, Vancouver, February 8, 2007.

Experience Design is no longer a nice-​​to-​​have lux­ury of a few orga­ni­za­tions with tons of money and excep­tional vision­ary man­age­ment. It’s become com­mon­place for orga­ni­za­tions that build prod­ucts and web sites. Experience Design is a cen­ter­piece of board­room dis­cus­sions and quickly becom­ing a key per­for­mance indi­ca­tor for many businesses.

However, you can’t just hire a cou­ple of “expe­ri­ence design­ers” and tell them, “Go do that voodoo that you do so well.” Today’s busi­ness envi­ron­ment forces us to build mul­ti­dis­ci­pli­nary teams, com­pil­ing a diverse group of skills and expe­ri­ences to han­dle the many facets of the tech­ni­cal, busi­ness, and user require­ments. In his usual enter­tain­ing and insight­ful man­ner, Jared will talk about what it takes to build a design team that meets today’s needs.

He’ll demon­strate how suc­cess­ful Experience Design:

  • Must inte­grate the needs of the users with the require­ments of the business
  • Is learned, but not avail­able through introspection
  • Must be invis­i­ble to succeed
  • Is cul­tural
  • Is mul­ti­dis­ci­pli­nary
  • Thrives best in an “edu­cate and admin­is­trate” environment

You’ll see exam­ples of designs from Apple’s iPod, Netflix, the Mayo Clinic, and Southwest Airlines, to name a few.

See the slides and hear the podcast »

Kelly Goto — Designing for Lifestyle

A pre­sen­ta­tion given at at Web Directions North, Vancouver, February 8, 2007.

Interaction design is no longer lim­ited to the web. The con­cept of user expe­ri­ence is being rede­fined as mul­ti­ple deliv­ery meth­ods of social and busi­ness inter­ac­tion merge into our lifestyles. As design migrates from the web to mobile devices we carry and inter­act with on a daily basis, our approach must also shift into cycles of design and research cen­tered around the way peo­ple actu­ally live.

In this enlight­en­ing ses­sion, design ethno­g­ra­pher and web vet­eran Kelly Goto dis­cusses the evo­lu­tion of Web, hand­held, and prod­uct inter­faces and their cul­tural impact. Learn how com­pa­nies are uti­liz­ing ethnographic-​​based research to con­duct rapid, immer­sive stud­ies of peo­ple and their lifestyles to inform the use­ful­ness and via­bil­ity of inter­faces both online and offline.

See the slides and hear the podcast »

Stephen Cox — Building ethnography into the design process

A pre­sen­ta­tion given at Web Directions South, Sydney Australia, September 28 2007.

Stephen Cox Portrait Working in usabil­ity and user expe­ri­ence can give you some great insights into the prod­uct design process. Yet few organ­i­sa­tions know how to take advan­tage of this infor­ma­tion silo. As a user expe­ri­ence expert do you some­times wish you could have more input into prod­uct ideas handed down from above? Ever wanted to have the ear of busi­ness strate­gists? Even be best friends with mar­keters and sales peo­ple? Stephen Cox explores some of the excit­ing things that can hap­pen when the dis­ci­plines of usabil­ity and user expe­ri­ence are allowed to seep out into the realms of strate­gic and tac­ti­cal design inno­va­tion. He approaches the field of ethno­graphic design research in prac­ti­cal terms illus­trat­ing how News Digital Media has come to embrace the idea of exten­sive cus­tomer research, and the ben­e­fits that this has brought to dif­fer­ent lev­els of the organisation.

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George Oates — Human traffic

A pre­sen­ta­tion given at Web Directions South, Sydney Australia, September 28 2007.

George Oates PortraitIf there’s one thing about Web 2.0, it’s that we’re real­is­ing that there are actu­ally peo­ple using the inter­net. It’s no longer about Human to Computer inter­ac­tion, but rather Human to Human. Discover some of the user expe­ri­ence ideas and strate­gies behind the design of flickr​.com, one of the rich­est Human to Human places on the web today.

See the slides and hear the podcast »

Andy Clarke — Creating Inspired Design

A pre­sen­ta­tion given at Web Directions South, Sydney Australia, September 29 2006.

Andy Clarke Portrait

Designers are more than mere pixel push­ers. The role of the cre­ative designer work­ing on the web has changed and will con­tinue to change faster than ever before. In this ses­sion, Andy Clarke will dis­cuss how design­ers should now play the piv­otal part in the cre­ation of engag­ing user expe­ri­ences, bind­ing together the roles of infor­ma­tion archi­tects, con­tent authors and tech­ni­cal devel­op­ers. It’s time to put design­ers in the hot seat. See the slides and hear the podcast »

Kelly Goto — Designing for Lifestyle

A pre­sen­ta­tion given at Web Directions South, Sydney Australia, September 28 2006.

Kelly Goto Portrait

Interaction design is no longer lim­ited to the web. The con­cept of user expe­ri­ence is being rede­fined as mul­ti­ple deliv­ery meth­ods of social and busi­ness inter­ac­tion merge into our lifestyles. As design migrates from the web to mobile devices we carry and inter­act with on a daily basis, our approach must also shift into cycles of design and research cen­tered around the way peo­ple actu­ally live. In this enlight­en­ing ses­sion, design ethno­g­ra­pher and web vet­eran Kelly Goto dis­cusses the evo­lu­tion of Web, hand­held, and prod­uct inter­faces and their cul­tural impact. Learn how com­pa­nies are uti­liz­ing ethnographic-​​based research to con­duct rapid, immer­sive stud­ies of peo­ple and their lifestyles to inform the use­ful­ness and via­bil­ity of inter­faces both online and offline. See the slides and hear the podcast »